Tips & Tricks
Table of Contents
Where can I get Yuffie kisaragi?
Where can I get Vincent Valentine?
What is the combination of the safe in Nibleheim?
What's wrong with the sleeping man?
Where can I find the key to Midgar (Sector 5)?
Where can I find 6 flyers of Turtle Paradise?
What is all 7 fever?
You can get Yuffie in your party after you go through Mithril Mine.
She will appear in the woods usually, and if you are closer to Utai, more
often she appears.
At first, she will appear as your enemy, so defeat her.
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BOSS TIPS: Nazo no Ninja (Mysterious Ninja) LV: 37 HP: 1950 MP: 280
Just attack, really. The Summon Materia 'Titan' works well. Yuffie can do all kinds of cool attacks during this time, but not once she joins you! Yuffie's level, HP and MP depends on what level your characters are. _________________________________________________________________________
When the battle ends, you'll be in a plain with Yuffie lying nearby. There's also a Save Point here. However, if you touch the Save Point, then go to your menu screen to save, Yuffie escapes and steals 200 gil! Don't worry, you can meet her again. You'll have to talk to her several times to get her to join. As she and you converse, she'll ask you several questions, and you can reply in two ways. To get her to join, respond like this:
Bottom answer
Top answer
Bottom answer
Top answer
Bottom answer
Put another way, respond using the second reply, then the first reply, then the second reply... and so on. After that, you can name her, and she'll hook up with Cloud and the rest of the gang. Note that if you choose the top answer for the last question she asks, you can name her, but she'll steal 700 gil from you and run away. You'll have to repeat the whole process if you want to get her in your party.
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The second 'optional' (or hidden) character in the game, Vincent can also join your party during any disc. You'll need the key for the basement from the safe in Nibleheim's Shinra Mansion (see here if you don't know how to open it). Go down to the pink cavern leading to Sephiroth's library (it's in the Shinra Mansion, the entrance is in the stone wall in the eastern wing).
Remember the door to the crypt you couldn't get through? You can now enter it. Stand at the foot of the purple coffin and hit O. The lid will fly off and Vincent will talk to you. Choose the bottom reply when he asks you a question. When the coffin closes, press O again. Choose the second (bottom) reply when Vincent poses another question, and you can name him. Then, try to leave the cavern and he'll join you. Vincent can join you from the first time you reach Nibleheim onwards (but not during Cloud's flashback).
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What most people forget when trying to open the safe is that it's just like a real combination lock...so you have to go in more than one direction when inputting the numbers. You have to put these numbers in 20 seconds(!). If you don't put numbers in 20 seconds, you'll run out of time and you have to try again. The code is:
RIGHT TO 36
LEFT TO 10
RIGHT TO 59
RIGHT TO 97
This means that you hold right and scroll through the numbers, then hold left until you reach 10, then hold right for the last two numbers. Don't forget to press O to verify each entry. When the safe opens, a Summon Materia (Odin) pops out, and you are assaulted by a big goon (how'd he fit into that little safe?) ________________________________________________________________________
BOSS TIPS: Lost Number LV: 35 HP: 7000 MP: 300
This boss can be taken out just by attacking and using Limit Breaks. Magic spells (Fire, Cold, Lighting) that are at level 2 are also okay to use. Heal yourself and use Summon Materia (like 'Sumon Chocobo and Moogle', and you'll win in no time. Aside from physical attacks, all this guy can really do is use a Lightning 2 spell on you, but it only does 400-500 points of damage to one character, so it's nothing to worry about. Rarely, he does a double-fisted hammer punch to one character that averages 2200 points of damage, though, so pack in some Phoenix Downs before trying to tackle him. If you blow off his red half (the one that uses magic) his physical attacks become more aggressive, so keep your HP Plus. Likewise, if his purple half is destroyed first, the Lost Number will use more mid-level spells, like Quake 2, against your party. It is possible to kill this boss without either part of it dying (by stunning it using the 'Summon Chocobo and Moogle' spell). _________________________________________________________________________
Not only do you get an item from the boss once you beat it (it's the manual for Red 13's Level 4 Limit Break, the Cosmo Memory), but there's also a key lying in the safe that you can grab (Chi x x no Key). Don't forget to take the Red Materia! Apparently, there's a paper in the lower room in the right wing of the mansion that hints at the correct combination for the safe, but someone like me can't read it(^^;) Once you've read the paper, you can find hints throughout the house (by the piano, next to the chair in the bedroom, etc.)
Did the code still not work? Remember, the safe's lock is LIKE A REAL COMBINATION LOCK. So, when you're turning to 36, you can either land on it or creep up to it, but you can't hit 37 and go back. This applies to the rest of the digits, too; you can't go farther than the number you want. If you do (i.e. you go to 09 when trying to get to 10), you'll have to start all over again.
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There is a cave, where is slightly south and a little ways to the east of Midgar City, surrounded by mountains with a river nearby. Inside the cave is a sleeping man who (usually) tells you how many wins and escapes you've gotten so far. When the last two is the same (100, 111, 255, 733, etc.), he'll toss and turn, then give you an item (Mythril). Next, go to the house on the penninsula near the Gold Saucer (you should recognize it since it's full of weapons inside). Talk to the man in the house, and when he gives you a choice, pick the top option. You'll lose the Mythril, but you now have the choice of opening the long wooden chest by the bed to get a Gold Armlet, or examining the metal lid on the upper floor at the end of the walkway to get the manual for Aerith's Level 4 Limit Break. If you are willing to get Aerith's Level 4 Limit Break, you have to come here right after you acquire the buggy in Disc #1. Remember, you can enter into Costa Del Sol with your buggy.
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First talk to the man standing by the doors back at Midgar City. He won't appear until after you've gotten the Highwind and rescued Cloud from Mideel Village. Talk to him, then return to the excavator's village on the Northern Continent. Chat with the man by the door and pick the first option, then the second or third option. While you could place diggers and hunt for the Key yourself, if you want to cheat, go over to the destroyed plane atop the dinosaur's skull. See the one excavtor near the bottom of the screen? Near him is a tiny piece of metal sticking outwards; position yourself underneath it and press up so that your character is looking forward, then dig.
You can use the Key to enter the locked gates near Area 7 and look around Midgar City. If you go into the church where you met Aeris, you can see her bending over the flowers; she'll flicker and disappear after a second. There's not a lot to do here, but if you go back to the Wall Market and go to the 'ITEM' building with the machine gun inside it, you can get Tifa's Ultimate Weapon(Premium Heart) by examining the computer before the gun fires upon you (you don't need Tifa to get the item). Also, remember the man in the gun shop that you bought the Battery from to reach the Shinra Building back in Disc 1? The man in the left side of the shop will sell you an accessory (Sneak Glove) for 129,000 gil this time around.
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There are six of these flyers (they look like pieces of paper) scattered throughout the world. You can find them in the following locations:
You don't have to find the flyers in order. When you have read all six of them, go to the restaurant in Utai (the large building in the southwestern corner of town). Talk to the man in the counter and you'll get a Power Source, Guard Source, Magic Source, Mind Source, Speed Source, Luck Source, and a Mega Elixir.
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As easy as this trick sounds, it's much harder to perform than you might think. One of your characters has to have HP of 7777 (a maximum or a current HP of 7777). This can be done by getting injured, equipping materia, or raising levels. When that particular character enters a battle, the message 'All 7 Fever' will appear. It will show up every time the 'fevered' character attacks, too.
During this time, the person affected by the 'All 7 Fever' will make one _normal_ attack against each enemy when their Time Bar is filled, even if you have materia such as Slice Everybody or Mega All equipped. However, assuming they don't miss, that person will always strike for 7777 damage, even if an enemy has special defenses. Furthermore, that person behaves as if he/she was berserked (you can't select commands for them since they will do nothing but attack), and can take no other action (even if you're wearing a Counter Attack materia). They can still lose HP or be affected by enemy abilties/magic/ etc.
There are two major drawbacks to this trick; your current HP drops to 1 point after the battle (it can be healed by normal means), and you can't repeat the trick unless you have exactly 7777 HP aagain.
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